FRACTURED STATE OF MIND 2: A COMPLETE WALKTHROUGH.
Pt1: The white room.
Room 1:
Go right. Take care not to fall into the pit, it kills you.
Room 2:
Walk right, and jump. There's on part that seems too high. There's an
invisible block in the middle, jump on it, then up, and to the
savepoint.
Room 3:
Fall off the ledge. You can't get to the bed.
Pt2: The islands.
Room 1:
Jump from platform to platform, collect the climb powerup, and continue
right. Simple!
Pt3: The black palace.
Room 1:
Go off the right side of the room, don't fall in the oil.
Room 2:
Jump, climb up the side of the bridge, and fall down where there isn't
any water. You can't get to the bed, again.
Pt4: The white room, 2.
Room 1:
Go and save, it teleports you and takes your climb away.
Room 2:
Go past the hanging tree, and save.
Room 3:
By saving, the purple blocks are now solid! Awesome. Grab the climb
powerup and climb up the left side (you can't climb up the right)
Pt5: Yellow land of awesomeness.
Room 1:
Go down, you won't enter the white room again.
Room 2:
Go right.
Room 3:
Climb up.
Room 4:
Jump onto the suspended black block (it has a bird on it). Then, start
climbing up again. You go into a void room.
Pt6: The land of oil, invisible blocks, and save gimmicks.
Room 1:
Save. It gives you an umbrella for being such a good customer.
Room 2:
Use the umbrella in the waterfall. It makes you float up.
Room 3:
Go right.
Room 4:
Go down.
Pt7: I'm sick and tired of all these white rooms.
Room 1:
That's a pretty snazzy tree. Go right, going left does nothing.
Room 2:
Jump over the gap (platforms end where they fade out), and press D over
the thing that says D. Magic!
Room 3:
Going up.
Room 4:
Take note of that, it'll come in handy later.
Room 5:
Go right. Ignore the little "1" in the corner.
Room 6:
Do what it says. Go up.
Room 7:
Press W over where it says W. The savepoint gave you a free hologram
device (gosh, that's getting old). If you don't, when you walk by, it
warps you down. Then, go up.
Room 8:
Go left.
Room 9:
It says 3 in the corner. Snazzy! Ride the pillar like a mechanical bul-
err, use your umbrella.
Room 10:
Still going up. It says 4 now. Awesome!
Continue going up.
After a while, the counter will reach 12. Wait for it!
Then, it changes to 9. If you keep going up, you'll go back to 10.
However, if you go down...
Room 11:
Fall.
Room 12:
Fall some more in style.
Room 13:
Land allready! Touch the bed.
Awesome, you won!
Not.
Pt8: My dreams must hate me.
Room 1:
Go off either side.
Room 2:
Repeat.
Room 3:
''
Room 4:
Fall.
Room 5:
Wint- err, continue falling.
Room 6:
Just keep on falling, I can't be bothered with counting the number of
rooms. Room 7 is when you land.
Room 7:
Remember Room 4 in the previous section? Use it's advice.
Room 8:
Awesome, you outsmarted yourself! Go up.
Room 9:
Obvious exits are nowhere to be found. Go through the thick wall, it's
fake.
Room 10:
Keep on walking.
Room 11:
Awesome, binary! Binary is fun.
Room 12:
Yay, more binary!
Room 13:
That's a lot of binary...
Room 14:
It's a bed. What will happen this time? Nothing. Touch it to win.
You're a true winner this time!
No, really. You just won.